Ratchet and clank going commando game save
Break open the crates, and go left to collect the Dynamo. You can activate small triggers to ignite some hologram platforms for a short time, so that you can cross them to new areas. Break open any crates here, and collect the goods. Activate the trigger, and jump onto the hologram platform. Move over to the left, and begin throwing Chopper ammo at the Mutant Fireflies inside of here. After this, enjoy the cool music while you break open the crates, and use the Dynamo to activate the trigger on the right, near the side of the room.
Once up here, activate the second trigger on the right of the first trigger. Jump over, and ride it to area with the few Mutant Fireflies. Jump out, and kill them with the Omniwrench. Break the crates, and follow the path by using the Dynamo to create several escalators over the fall down below. There are three to use the Dynamo across straight, straight, right-straight. After you make your way to much more solid ground, destroy the few Mutant Swamp Beasts in this large room with the Gravity Bomb, and break open all of the crates to steal what's inside.
Now exit through the door in the back. More crates are out here, so breaky breaky! Go left, jump across the small gap, and go through the doorway after breaking the crates. Use the Dynamo to create a series of platforms to jump across, and once you reach the solid platform, destroy the crates in the hall.
Go through the hall on the left, as we cannot collect the Platinum Bolt up ahead yet. Activate the trigger with the Dynamo, and you will be forced to jump over all of the black platforms that appear to reach the exit before it closes. This is completely random, so good luck. Watch the cut-scene, as you will collect the coordinates to reach the next planet. Now, activate the trigger, get on the platform, and warp back to your ship.
Now it's time to go through the actual swamp entrance near the warp! Break all of the objects before you cross the platforms over the swamp area. Get out the Gravity Bomb, and blow away all of those pesky Mutant Muckdwellers. On the far right, you will find a Swamp Dragon Boat in the swampy water. Jump on its back, and ride it to the next Swamp Dragon Boat, which will bring you to "shore. Go right to continue our mission.
Take out the enemies inside with a timely Gravity Bomb or shots from the Lancer. Kill all of the Mutant Fireflies with the Chopper, and jump onto the center platform.
Jump down and break a few crates, then jump onto the Swamp Dragon Boat's back. Ride it to the next Swamp Dragon Boat, and jump into the water. Jump across to the next platform with the Venus Fly Trap, and jump into the metal cove. Break all of the crates, and jump onto the Swamp Dragon Boat to ride it back to the "shore. Jump back onto the Swamp Dragon Boat and ride it to the next one, where you should jump onto it. Its story is confusing as it makes it seem as though it's meant to be an episode of the in-universe Secret Agent Clank show, yet the events seem to be "really" happening to the characters involved.
Secret Agent Clank is also home to one of the most infuriating final boss fights in the entire franchise. It's not necessarily a bad game, but it only lasts about an hour and many aspects of it haven't exactly aged well. Case in point, Going Mobile has virtually no audio at all, though that may not be surprising when one realizes that it was developed for s-era mobile phones.
Endless runners have been dominating the mobile space for quite some time now, and there's been plenty of endless runners made based on existing franchises. Taking place after the events of Up Your Arsenal, Ratchet: Deadlocked strips away most of the 3D platforming to focus almost exclusively on combat. There is also a competitive multiplayer aspect to it as well, though Ratchet: Deadlocked's online has since been shut down.
An HD version of the game is available on the PS3 that improves the graphical resolution if anyone is interested in checking it out for themselves. The game can be a lot of fun with the right group of people, but it only has a few tricks up its sleeve and so the stages, while visually distinct from one another, become repetitive from a gameplay standpoint. It has a very strong start and turning Dr.
Nefarious into a hero character is an interesting twist on the formula, but it can't quite keep the momentum going throughout the whole experience. Size Matters has one of the more interesting stories in the series, though, and it also has some of the more creative levels as well. It has some of the highest stakes in the entire franchise story-wise, and takes the gameplay into some bold new directions.
There are certain elements of A Crack in Time that have been divisive, like the puzzle-heavy Clank sections, but the game deserves recognition for still being entertaining while keeping the title heroes Ratchet and Clank apart. On Barlow or in the Megacorp Games, Ratchet must compete in hoverbike races to earn prizes, which allow him to race the hoverbike, which can use weapon or speed boosts earned on the track against other hoverbikes.
In four different locations, Ratchet must pilot a ship, upgradeable in Slim Cognito's Ship Shack with raritanium, to destroy certain targets or race against other pilots. Finally, on Tabora and Grelbin, Ratchet can pilot a mining ship once found and use it to mine raritanium from the planet's surface.
Aside from vehicles, other minigames are featured in the form of the Electrolyzer and the Infiltrator gadgets. These require the player to complete a minigame to activate a device or unlock a door. Sheep Blasters is a minigame unlocked in challenge mode, or by using the Dynamo on the pyramid on the table in Clank's apartment.
Megapolis , a prominent city in the Bogon Galaxy. Going Commando takes place in the Bogon Galaxy. The galaxy is populated primarily by sentient humanoid robots but also by various other organic humanoid species. Urban planets, such as Endako , Notak , Boldan , and Damosel appear more technologically advanced and aesthetically cleaner than those in the Solana Galaxy from the previous title.
However, Bogon is also home to more sparsely populated planets, such as the barren wastelands of Barlow and Tabora ; the icy worlds of Grelbin , Siberius , and Yeedil; and the swamps of Oozla. Bogon is dominated by Megacorp, a large corporation run by Abercrombie Fizzwidget which owns properties on almost every planet visited. They operate within a large number of industries, producing weapons, gadgets, vehicles, sporting events, tourist trips, and biological pets.
Megacorp also has its own robotic army, and they employ and train commandos, including Ratchet. While Gadgetron used to operate in the galaxy, it was largely driven away by Megacorp, and as no other competitors are seen in the galaxy, it can be assumed Megacorp has a monopoly of the industries they operate in.
Aside from Megacorp, Bogon is home to the mercenary group, ThugsLess , which offers to kill targets for the highest bidder but can only work for one employer at a time. The Thugs are also hoverbikers and compete in racing events. After Ratchet and Clank 's previous adventure , the two rested at Ratchet's home on Veldin. Nearly a year after saving the galaxy from Drek , they appeared in an interview for a Holo-Vision show known as Behind the Hero.
While in a break between filming this interview, they were teleported to the Bogon Galaxy by a man by the name of Abercrombie Fizzwidget , the founder and CEO of Megacorp in Bogon. He informed the duo of a masked Unknown Thief who had stolen Megacorp's most valuable experiment: a blue fuzzy ball-shaped creature. Clank was reluctant to partake in another adventure, therefore he was offered special accommodations and retired to a complimentary apartment in the city of Megapolis on Endako.
Ratchet accepted the mission and was given all of the necessary training he needed and was given a suit of armor. The Thief hired ThugsLess for assistance protection. Ratchet tracked the thief's location to a flying base on Aranos , located in Sector 7.
Ratchet infiltrated the base, however, the thief managed to get away with the experiment right before Ratchet could retrieve it. Following this, Ratchet explored planet Oozla for more clues on the thief's whereabouts. Though he found nothing, he received a transmission from Fizzwidget that led him to the Maktar Resort.
Meanwhile, the thief had kidnapped Clank in Megapolis, and Ratchet soon found out via a transmission on the Maktar Resort, forcing him to come to his rescue. The two were then reunited, and they resolved to finish the task together. After winning a hoverbike race on Barlow , the two received a transmission from the Thug Leader which lead them to their rendezvous in the Feltzin System.
They disrupted the Thugs' rendezvous and received coordinates to Notak , where the thief happened to be. Upon landing, however, they were once again too late. Anyways, they continued searching to obtain further information. Successful, the two confronted the thief on planet Siberius , and once they defeated him, they reclaimed the experiment.
The duo returned it to Fizzwidget, who requested they meet him on Tabora , where he accidentally landed on the duo's ship, smashing it.
After Fizzwidget "accidentally" ejected the duo from his ship, Ratchet and Clank ventured through a desert cave and were, at the end, confronted by the thief, who demanded they hand over the experiment. While doing so, the thief accidentally fell off his ship, knocking off his mask and revealing that it was rather a female named Angela Cross , a former Megacorp employee.
She warned the two that the experiment would ultimately doom the galaxy, shortly before showing them a broadcast about Megacorp's testing facility on Dobbo. After fixing their ship, the two went to Dobbo, where they discovered that Angela's claims were true and tried to persuade Fizzwidget to destroy the experiment, but their efforts were in vain.
The duo then stumbled across an ad for the experiment, now known as the "Protopet", which was being cloned and prepared for mass release. At that point, it was revealed that ThugsLess terminated their contract with Angela and had been hired by Megacorp to "protect" Fizzwidget.
On planet Boldan , Ratchet and Clank were accused for allegedly trying to assassinate Fizzwidget and were imprisoned at the flying base on Aranos, which was now the Thugs' new high-security prison. With help from his female infobot admirer, Clank managed to escape helped Ratchet escape as well.
Once they two were freed and reunited, they searched the flying base for a way to free their ship from a forcefield. All the while, they came across a transmission from Angela, which showed her being captured by the Thugs' aboard one of their ships. After releasing their ship, the two went off to planet Gorn to take down the Thugs' fleet.
They then received coordinates for Snivelak , where they took down the Thug Leader and freed Angela. She then showed the two a transmission from the Thug Leader, showing a large amount of Protopets being shipped from the distribution facility on planet Smolg. Seeing this, they realized how much danger the galaxy was in. After accomplishing a few more missions, the three of them resolved to break into Megacorp headquarters on Yeedil to stop the Protopet menace for good.
As they infiltrated the HQ, the female infobot stopped them from entering the Protopet duplication room to warn them about Qwark , the disgraced superhero from their past , who was using the Protopets to restore his reputation.
Fizzwidget suddenly appeared behind her and shot her down, and in a surprising plot twist, Fizzwidget was actually Qwark in disguise. Qwark then took Ratchet, Clank, and Angela hostage and claimed in front of a live camera that the three were the cause of the menace, and that he would be able to stop the Protopets by using Angela's Helix-o-morph.
However, the Helix-o-morph malfunctioned and mutated the Protopet into a giant, consuming Qwark and the gadget before escaping. Ratchet defeated the mutated Protopet.
The real Fizzwidget appeared as well, who was revealed to have been trapped in a supply closet by Qwark the whole time. Fizzwidget expressed his most profound gratitude upon the two for their hard work. The mutated Protopet spat out Qwark as Qwark barfed out the Helix-o-morph. Clank discovered that the cause of the malfunction was a set of batteries inserted backwards due to Qwark's stupidity. Angela vanquished the wily Protopets across the galaxy by sending the gadget's beam through the HV signals, pacifying all of the creatures.
Shortly after, Ratchet found Clank mourning over his destroyed female admirer. Ratchet cheered him up by promising to fix her.
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